One of Ashs
From Divinity
Name= One of Ashs
TSU
Sage
savagery
penumbra
twintear
lunar
| One of Ashs | |||
|---|---|---|---|
| Intermediate Deity | |||
| Domains: | Succesion | ||
| Title(s): | candle | ||
| Avatar(s): | Sage | ||
| Demigod(s): | Droko, Rhonix | ||
| Pantheon: | No Pantheon | ||
| Birth: | 6th of Mahlios, Year 11,16th cycle | ||
Those of Ashs WIP
>Name: Latis
Gender: unknown
Species: Dolls(Titan)
Appearance:
Personality: seeks tranquility and they possess a keen sense of awareness, paying close attention to their surroundings and any disturbances that may threaten the harmony they cherish. They demonstrate resourcefulness, adapting their position and observation points to better assess and understand the situations unfolding around them. In a mental breakdown state these traits get shifted to the opposite.
Other: when hit, you get heavily heated(unless mental breakdowning then frozen) by them.
>Name: V-ot
Deity: TSU
Appearance:
Personality: They possess a profound and poetic nature, embodying a sense of hope and renewal. They are drawn to the contrast between light and dark, finding beauty in the transformation power of time. They reflects a longing for peace and freedom from constraints, symbolized by the breaking of chains forged through years of conflict.
Abilities: They can manipulate the movement of object with more than 40% of water, though it's incredibly hard to manipulate anything that has less than 70% water. She can though instead manipulate the air's currents. This can include drastic changes in direction but not nearly as much with how fast it's going.
Additionally metals react badly with her current body, they can burn her greatly with enough surface area.>Name: Penumbra
Deity: TSU
Spec: Ghost
Appearance: IMG
Personality: overshadowing consumption and cancerous ideals grow rampant in her
>Name: Droko
Deity: TSU
Appearance:
Personality:
Abilities: They can manipulate the movement of object with more than 40% of water, though it's incredibly hard to manipulate anything that has less than 70% water. She can though instead manipulate the air's currents. This can include drastic changes in direction but not nearly as much with how fast it's going.
Additionally metals react badly with her current body, they can burn her greatly with enough force.
>Name: Rhonix
Deity: TSU
Species: Dolls
Personality: They exude a charm and charisma, effortlessly captivating the attention and interest of those around them. They possess a keen eye for spotting opportunities and have a talent for capitalizing on them. They are always on the lookout for new avenues to explore. They excel at influencing and persuading others, using their charm and charisma to inspire people to join their ventures and embrace new possibilities. They maintains a high level of energy and enthusiasm, which fuels their ability to excite and motivate others to get involved. They are adept at finding creative solutions and adapting to changing circumstances. They leverage their resources to maximize the potential of every opportunity. They occasionally hints at hidden knowledge or unexplored paths, piquing curiosity and creating a sense of adventure among those around them.
>Name: Chemis Bell
Spec: Genesis DeVoided
Personality: In-spite of her nature as a DeVoid she is not of one to succumb to it's whispers, and so has grow tolerant to trickery and the like. Though the words of others still hurt her should they not she her attempts to hide such flaws, and so may grow into it's whispers eventually.
>Name: Yuma
Spec: Ghost
Personality: a light to which fools those to follow darkness instead...
>Name: Sten Markus
Spec: Spirit
Personality: The shulk of mourning and fright of difference be them in personification
>Name: SpareTear
Spec: Eidolon
Personality: The flow of those who listen be more of guide than anything
>Name: Kacie
Spec: Ghost
Personality: The death to which is of threat drives much of their interest
>Name: Enigma
Spec: Eidolon
Personality: The fires of catastrophe and ruin be both home... and enemy
>Name: WhiteOut
Gender: Feminine spectrum
Species: moderate Hoomens
Appearance:
Personality: Calm and Serene: The ice Phoenix would exude a sense of calmness and tranquility, mirroring the serene nature of ice and the graceful flight of a Phoenix. Their presence might emit a chilling aura, but not necessarily malevolent. Their mysterious aura could be seen as a mixture of awe and reverence. They are adventurous and freedom-seeking, They might experience a sense of solitude or loneliness due to their unique nature.
>Name: Cherise
Gender: Feminine spectrum
Species: Dolls
Appearance: <https://i.pinimg.com/564x/9b/01/ed/9b01ed558df84fd0db0c710c53b487ed.jpg>
Personality: possesses a strong sense of idealism, a rich imagination, a deep sense of empathy and compassion, a loyal and dependable friend.
>Name: Crimson
Gender: Feminine spectrum
Species: Dolls
Appearance: <https://i.pinimg.com/564x/ea/ab/39/eaab39208ec65f5f6d11030a7063688b.jpg>
Personality: possesses a restless nature, a pragmatic mindset, and a curious interest in logical magic. They exhibit a partial disregard for authority, but still demonstrate a willingness to fulfill basic expectations.
>Name: Vemtra
Gender: n/a
Species: NatureScales
Appearance: Kind like this <IMG>
Personality: possesses a deeply sensitive and introspective nature, assume a guardian role, particularly towards spiders, they exhibit a resourceful mindset, engaging in thoughtful reflection, carefully considering their options and consequences before taking action. They prioritize cleanliness and order, diligently maintaining their home.
>Name: TSU
Domain: Ash
Appearance: A pallid women with many bandages wrapped around her limbs, red eyes, grey hair(red if having emotions)
[a depiction of TSU](https://rare-gallery.com/uploads/posts/1192173-anime-anime-girls-digital-art-artwork-2D-portrait-display.jpg)
Personality: While mostly silent in conversations they do act with or for others in the cases of sanctity and image disruption. They usually though tend to their realm and their creations with diligence. However if she were ever within another realm she'd probably be trying to get inspiration for a new creation. If not looking at whatever her friends have made.
>Name: SAGE
>Deity: TSU
Appearance: Quite similar to TSU, most notably having more bandages around her body though. She tends to dawn herself with a red cloak.
[a depiction of SAGE](<img src="blob:chrome-untrusted://media-app/3f6b976f-dd4a-4357-a354-f83b12b15966" alt="IMG_2579.jpg"/>)
Personality: Rather calculating in demeanor but usually not cold in conversion, though often just awkward. She hangs out a lot with the mortals often indulging in their actives(excluding some stuff though...) A habit of hers is to collect and hoard herbs and minerals and make concoctions with them.
That of Ashs
# Blights of Ashs
> DeVoid
Cost: 20
Lifespan: four years without activity
Appearance: An oily substance though close to tar in it's viscosity. In high concentration 'eye' circles appear. Often the oil is of dark colors, though the 'eyes' are often a glowing white or light color.
Other: Upon contact with the oil the DeVoid would try to seep into the victim, often succeeding unless i can be burned off. Though usually they fester in the depths of oceans, so burning is rather difficult. Though too they fester in the far ruins of Ashs, places called HADEs with even Sepal DeVoid.
> Mildrew DeVoid
Cost: 30
Lifespan: half a decade without activity
Appearance: Dark dusts in the air, with enough one may face infestation to contacted area(s).
Other: These fester near the shores mostly, keeping to it's prey of those of earth and those of small.
- A result of being DeVoided may be insanity, or in more extreme cases where the victim can't keep the DeVoid from taking over, loss of bodily functions or even sentience. In loss of sentience one becomes practically a zombie... just a husk to let the DeVoid spread further.
- Forestry Of Ashs
> Name: Magica
Cost: 20
Lifespan: 500yrs
Appearance: Magica is of clear crystal, though it could be a specialized type with it's distinct color.
Other: Over the years the crystals collect the chemical energy around it. The more energy the more dangerous it becomes. The crystals energy can be released as an elemental energy(from pillars of wind, fire, earth, and water)
> Name:Magics
Cost: 20
Lifespan: 200
Appearance: Trees of large size in either length or width, their leaves much thicker of the width based ones, and thinner for lenth based ones. Bark color varies in a sepctrum, it's very oily.
Other: Over the years their leaves store energy, thinner ones making more percing energy while thicker/widder ones doing area energy.
> Name :Aspine
Cost: 3
Lifespan: 70
Appearance: Trees of birch like bark, their leaves though of silver colors
Other: The bark of Aspine is strong and sturdy, though takes a few years for the bark to get to such strength. The trunk of Aspine is rather sturdy, much more than the bark. Their leaves are quite sharp, though also fairly fragile. The fibers of the bark and leaves are incredibly small yet strong.
>Sepal DeVoid
Cost: 50
Lifespan: without activity roughly a few decade of years
Appearance: A red plant with red petals, a glowing white eye on the middle of the flowering part.
Other: Spread from deceased Genisis DeVoided, these are rather strong and potent. Though if you touch the oils in bare you might just become a thrall to the DeVoid
- Fuan Of Ashs
+ mammals
+ Lesser
>Name: Tortoise
Cost 1/100
Lifespan: 80-250 yra
Other: Prominent in the grasslands and woodlands, they often glaze on low vegetation, sometimes smaller reptiles though such is unusual.
>Name: Raccoon
Cost 1/100
Lifespan 2-20 yrs
Other: Prominent in the grasslands and woodlands, they often are predators and scavengers,
+ Moderate
>Name: Boar
Cost 1/10
Lifespan 10-20 yrs
Other: Prominent in grasslands and woodland, they often eat low barring fruits and other low vegetation, though can hunt other creatures too.
>Name: Deer
Cost 1/10
Lifespan 20 yrs
Other: Prominent in woodlands and forests, they often eat low barring fruits and other low vegetation, some tall forestry can be reached by them sometimes smaller creatures though such is unusual.
>Name: Wolf
Cost 1/10
Lifespan 8-15 yrs
Other: Prominent in woodlands and forests, they often eat deer and boar, though sometimes they have to make do with smaller creatures.
+ Major
>Name: Panther
Cost 1
Lifespan 10-20 yrs
Other: Prominent in forests and lush forests, they often eat elk, sometimes making do with deer and boar. Smaller animals are often not worth the hunt.
>Name: Elk
Cost 1
Lifespan 10-20
Other: Prominent in forests and lush forests, often eating from trees though sometimes they eat other creature.
+ reptiles
>Name: lizards
Cost 1/1000
Lifespan 15-20 yrs
Other
>Name: Snakes
Cost 1/1000
Lifespan 20-30 yrs
Other
+ Insects
>Name: Spiders
Cost 1/10000
Lifespan 2-20 yrs
Other
>Name: Mosquitos
Cost 1/10000
Lifespan a month
Other
>Name: Gnats
Cost1/10000
Lifespan 1/4 a month
Other
>Name: Flys
Cost 1/10000
Lifespan a month
Other
+ Underground critters
>Name: Worms
Cost 1/10000
Lifespan 4-8 yrs
Other
>Name: Ants
Cost 1/10000
Lifespan 2 yrs
Other
>Name: Locusts
Cost 1/10000
Lifespan 2 months
Other
- Sentients of Ashs
+ Scales
>Name: RiverScales
Cost: 1/10
Lifespan: 30 yrs
Appearance:
Other: These Scales thrive with the inner ponds and rivers of Ashs, though they can also survive on what other Scales eat to.
RiverScales may be born from lizard swept asleep by flash flooding near rivers, though too from plants such as lily pads
>Name: MothScales
Cost: 1/10
Lifespan: 30 yrs
Appearance:
Other: These Scales are rather small, even smaller than ArcticScales! The feed on sweat and nectar like butterflies
MothScales may be born from insects and smaller lizards fallen prey to things such as spiders
>Name: ShadowScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Their skin actually translucent, some of their organs visible in open light.
Other: They make for great hunters of night, rarely do they make noise in flight, though no where near as fast as NatureScales in their speed.
ShadowScales may be born from a recent wildfire, though could too be from a tainted body of water too, though such has yet to happen
>Name: SandScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Their bodies longer and sometimes without wings, are coated in a slime that helps disperse heat. This slime often gets covered with sand, which often gets shaken/picked off in hot days.
Other: They hunt often with traps rather than actively seeking their prey. They may however seek prey at night.
SandScales may be born from a sand dollar washed ashore, though too could be born from the rare instance of a lizard that fell prey to an insect's sand trap
>Name: ArcticScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: They're quite small in comparison to the rest of the Scales, though having spectrums of white, blue, and grey they can shift their scales through.
Other: They often hunt at night, though in desperate times they hunt in day. Often they host social activities in the daytime.
ArcticScales may be born from frosted flowers and leaves, though too can they be born from frostbitten lizards
>Name: CavernScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Long and wingless, they have rough, coarse scales protecting them from falling rocks.
Other: They often collect gems to pretty their rocky island, they spend much of their time underground in their island's caves.
CavernScales may be born from moss atop rocks, though too from lizards lost in caves
>Name: AquaScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Long and slender in shape, they also feature bioluminescent scales which they can control though often they simply reflect whatever they're thinking of.
Other: Unlike the other Scales their wings aren't good for flying. They can however dive with them at incredible speeds.
AquaScales may be born from the long seaweed near the ocean's floor, though too may they be born from a lizard swept into sleep by the ocean
>Name: FeatherScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Covered with feathers and having bird-like posture, these are indeed Scales. Their feathers tend to be vibrant colors.
Other: They have many bird-like behaviors.
FeatherScales may be born from birds or lizards that fell pray to mushrooms, though too from fallen feathers/scales of colorful spectrums
>Name: NatureScales
Cost: 1/10
Lifespan: 30 yrs
Appearance: Scales can shift through greens, browns, and orange colors. Paws are cat-like. Looks like a slender gecko with wings.
Other: They prefer any place that has trees or forestry. They have a breath that can help aid plants and other mortals though the process isn't quick. They can soar quietly and quickly. They reproduce asexually with like cloning. NatureScales may be born from the many grasses and green leaves of Ashs, though they tend to be born from such from spring and summer
>Name: MagmaScales
Cost: 5/10
Lifespan: 30
Appearance:
Other: their skin can heat up nearby material to combustion, though this takes an hour of warming. They can run off quickly though not for very long, though they can swim for longer. MagmaScales may be born from leaves in fall like seasons, though too can be from flowers of similar ominous orange to their scales
> Name: Hoomens
Cost: 1,5,10
Lifespan: 20-60
Appearance: Humanoids of various differences, from tails, wings, and ears. Their coloration may vary even more so than their anatomical features. They can range from 3 feet tall to 5 feet tall.
Other: Lesser variations typical have misc features of animals or other bio-life. Higher variations may have functional wings or more. Hoomens may be born from symbols of significance to groups of 10 or more. typically they are in groups of 25-40 though many are of less.
> Name: Nect(Noe/Deo)
Cost: 5,10
Lifespan: 50
Appearance: 3 legged figures. their legs have monkey like hands/feet. The rest of their figure is monkey like, though no arms or tail.
Other: Swimmers of the deep, many have bioluminescence to guide them in the dark waters. Though those near the surface tend to have lesser bioluminescence. They can breath in water and air, though water lets them be more comfortable.
> Name: Es(Tar/Star/Stear)
Cost: 10, 30
Lifespan: 30
Appearance: Monkey like figures with wings. Their wings tend to be skinny for most but with exercise can get them muscular and wide.
Other: They tend to be slim at the start of their life but can get quiet muscular(and wider/taller) with exercise. They can lift 3x their weight with their tail and 2x with their wings. With their arms and tail can carry 5x their weight.(all at most with the carry time of 5 minutes at most)
+ Entities
Name: Ghost, Wisp, Spirit, Soul, Eidolon
Cost: 5, 15, 10, 5, 15
Lifespan: 3yrs-400yrs
Appearance: For those of spiritual nature(this is for mortals) they appear in deception to them, but their true selves be a swirling shape.
Other:
> Ghost
A shattered entity of which thinks consistently but information often becomes jumbled with unrelated information.
> Wisp
Entities of lesser thought to a soul, but can manifest themselves a body without contract with the spiritual mortals and divine.
> Spirit
Entities are capable of interaction with beings and sometimes possessions(mainly through the assistance of contracts with the spiritual mortals and divine).
> Soul
Entities of which are thinking consistently but aren’t able to interact with any beings other than those of spiritual nature and the divine.
> Eidolon
A being of which has tried to enter the "forest of the abstract" demi-plane and TSU took pity on them for their ill sight. They are given light power from her with blessings
+ COREs
>Name: Dolls
Cost: 1
Lifespan: 35 yrs
Appearance: 'Skin' is typically made from fabrics, though they can be made from clay but this tends to limit their reflex-ability. They have a core though it's relatively weak in comparison to Shadows'.
Other: They are on par with human intelligence however exhibit more emotional intelligence than the average human. They can repair themselves with fabrics and other materials. Their 'skin' can rend if they become emotionally unstable. By using cores collected from a Giant Clam(CORE) and infusing it with the fragments of broken skin from a Doll a new Doll can be formed.
> Name: Spider(Dolls)
Cost: 1
Lifespan: 35
Appearance: Similar to Dolls, typically more like moving mannequins
Other: While they are very similar to the typical Doll, they don't have cores but instead small spiders which control a mannequin-like body.
> Name: Bio(Dolls)
Cost: 1/10
Lifespan: can last up to 14 days without food, though likely they'd get bullied into disassembly before they die of starving.
Appearance: Much similar to Dolls, though quite tiny, they also have a small shell of resin covering them.
Other: Intelligent scavengers/recyclers that often only need to feed on diseased plant matter to keep going, though they can eat meats if it's small enough.
>Name: Shadows
Cost: 1
Lifespan: 50 yrs
Appearance: Figures are humanoid but can be changed under their own will, they have a visible core at the center of their form. Other than the glowing core, their figure is dark like a shadow. Their bodies are mostly made of slime and clay powder.
Other: They have a tendency to bear an assortment of arms (usually fallen sticks) but don't act advertly aggressive. They are however wary and watchful. Their core is resistant to strikes but it can break with force(roughly same capacity as a human skull). They have a tendency to mimic persons and usually are pretty successful. The have more than average intelligence compared to a typical human. By using cores collected from a Giant Clam(CORE) and infusing it with the liquid from a living Shadow a new Shadow can be formed.
> Name: Amenities(Shadows)
Cost: 1
Lifespan: 50 yrs
Appearance:
Other: These Shadows take pride in their skins, though they can't make nearly as many changes as Dolls can with their bodies given their body material is slime.
+ DeVoided
>Genesis DeVoided
Cost: 50
Lifespan: without activity roughly a few decade of years
Appearance: Roughly humanoids of pallid and boneish figure. Their skin oozes oils under stress and movement, the more the stress/movement the more oil oozes.
Other: Their oils can be manipulated, though with more oils it can become draining physically and mentally over prolonged periods. Can, under extreme stress though not in exhaustion, suck nearby oils of plants(and water too, though not as much) and manipulate it until exhaustion is to encampus her body. Their bodies are of compressed organics, making their skin practically amour. Piercing and fire and acids be their vulnerabilities though. Acids mostly just cause pain, same with fire.> Thrall DeVoided
>Thrall DeVoided
Cost: 40
Lifespan: often around 30 or so years
Appearance: Roughly humanoids of pallid and boneish figure. Their skin flakes off them frequently, if enough if flaked/removed off their oils become exposed.
Other: They can deplete their body of oils in manipulation of it, though they won't survive long without such for long. They eminate a sense of belonging of themselves to those around, though such can be resisted.
> Deviled Devoided
Cost: 40
Lifespan: without activity roughly a couple years
Appearance: Varies in shape and size, skins of pallid and boneish figure. Their skin oozes oils under stress and movement, the more the stress/movement the more oil oozes.
Other: Their oils can be manipulated, though with more oils it can become draining physically and mentally over prolonged periods.
> Higher DeVoided
Cost: 20
Lifespan: without activity roughly a couple decade of years
Appearance: Roughly humanoids of pallid and boneish figure. Their skin oozes oils under stress and movement, the more the stress/movement the more oil oozes.
Other: Their oils can be manipulated, though with more oils it can become draining physically and mentally over prolonged periods.
> Lower DeVoided
Cost: 10
Lifespan: without activity roughly a decade of years
Appearance: Roughly humanoids of pallid and boneish figure. Their skin oozes oils under stress and movement, the more the stress/movement the more oil oozes.
Other: Their oils can be manipulated, though with more oils it can become draining physically and mentally over prolonged periods.
> Meezer DeVoided
Cost: 1/10
Lifespan: without activity roughly a couple years
Appearance: Varies in shape and size, though often small animals broken in will and strength, skins of pallid and boneish figure. Their skin oozes oils under stress and movement, the more the stress/movement the more oil oozes.
Other: Their oils can be manipulated, though with more oils it can become draining physically and mentally over prolonged periods.
